The Mages
Phil Freeman
Before he was recruited to fight against the Renewing Uprising in the Kaimifa Kingdom, there isn’t much record of Phil Freeman. It is believed that he is from Utah in the United States. He is a well trained Pyromancer though it is unclear where he received his training. Joining in the war in Lunos refined his skills. During the war he was allowed into the Order of Mages, The Obirium. With his natural skill and earlier training Phil was able to climb their ranks earning a position as a Mage of the Second Ring a Ruri Orbis. The war was also where he acquired his katana, Posturo, a powerful Pyromancer tool.
Phil is a gentleman patient and kind. In the way of chivalry, he is a knight in shining armor. Sometimes literally. Acting as a voice of reason Phil has earned the respect of many around him. A bit of a pretty boy, Phil makes sure that he always looks good especially his hair. One thing that we do know of Phil’s past was that Alec recruited him because of his skills with herbs and potions.
Since returning to Earth Phil has joined the DFI with the United States Government. He has been working as an agent for them. On the side he helps lead refugee efforts from Lunos. It is a slow and bureaucratic process, but Phil believes he can make a difference. Currently he resides in New York working directly for the DFI Headquarters under Director Scott Abrams.
Affiliation: DFI, Kingsmen
Title: DFI Agent, Seraphim, Obirium
Nickname: Ember, Daybreaker Mage
Rank: Seraph, Ruri Orbis
From: Utah
Eye/ Hair Color: Auburn/Blonde
Age: Unknown
Height: 6'1"
Weapon: Posturo
Magic Type: Pyromancer
Clare Hayes
Clare comes from a strong and noble Hydromancer blood line on Earth. The Hayes Clan has long held their standing as being one of the most prestigious bloodlines of Earth. They are especially known for their usage of claymores and ice techniques. Being one of the three higher families of the United Kingdom area, the Hayes Clan has held responsibilities to care for the Harmony there. Led by a strong patriarchy over the years they have held the tradition of training the men of the family to fight and wage war when needed. The women taking more of a support role learning the healing arts.
Headstrong and passionate Clare refused to accept the responsibility of being forced to the sidelines. She convinced one of the family’s friends Jeremiah to train her to fight in secret. The only reason he accepted was that he knew if he did not, she would find someone else. At least with him as her teacher he could make sure she learned properly. This only encouraged Clare’s adventurous spirit. As adventurous as she was Clare was methodical in her thinking and always took the time to logically think situations through looking for her own optimal outcome before acting. Quick to dismiss the ideas of others to favor more logical ideas earned her the nickname Ice Queen.
When a representative from the Kamifa Kingdom came to their family asking for assistance against the Renewing they refused wanting to stay out of someone else’s war. Wanting to prove herself Clare ran away from home answering Alec’s call to help save the Kamifa Kingdom. She did prove herself time and time again earning the rank of knight. She became the Frost Knight of Early Winter defending the Kingdom, until the Battle of Trihold. After their fall, the Renewing captured Clare. Her current whereabouts are unknown, but it is believed that Clare is still alive. Her signature weapon Iycee was last seen with Lord Ira of the Renewing. This has led to much debate as to her current status.
Affiliation: Vigil, Kingsmen
Title: Vigil Guardian, Frost Knight of Early Winter, Seraphim
Nickname: Ice Queen, Frost
Rank: Seraph, Captain
From: Scotland
Eye/ Hair Color: Green/Auburn
Age: 23
Height: 5'7"
Weapon: Iycee
Magic Type: Hydromancer
Thomas Miner
Thomas Miner was born to one of the lower noble houses in Smeder of the Kamifa Kingdom. Growing up he believed that he needed to make a name for himself and not rely on the notoriety from his family. Wanting to earn his own way he started working in the stone fields around Smeder breaking rocks and gathering materials. Because of his superior strength and speed he was offered a position in the Chambers Family Army. He decided to join the Kings Army rather than that of the Noble families. This caused friction between him and the Chambers Family.
Known for his level-head and organization Thomas Miner kept a strict regimen for the soldiers under his command. He wanted all of them to be sharp mentally as well as physically. This also led to his advancement in the Kingsmen forces. The speed of his advancement led to more tensions between him and the Chambers Family. Despite this Thomas continued to soar through the ranks of the Kingsmen gaining the loyalty of all the solders he worked with. He is known for never losing a battle.
Along with the other Captains of the Guard Thomas joined the Reclaimer in overthrowing the King of the Kamifa Kingdom. They believe that the time of the Nobles holding down the peasants, using them to build up their own wealth, needs to come to an end. They cut down all those that oppose them. Since the Battle of the Three Capitals Captain Miner has begun to move his forces over to Earth. It isn't know what his exact orders are on Earth. Between his large stature, heavy armor, and the legendary war-hammer Anfil that he wields, there are few if any on Earth that can stand up to him.
Affiliation: Renewing
Title: Captain of the Border Guard
Nickname: Shield of the Renewing
Rank: Captain of the Guard
From: Smeder, Solos
Eye/ Hair Color: Brown/Brunette
Age: 42
Height: 6'5"
Weapon: Anfil
Magic Type: Terramancer
Wren Overton
Wren is a part of the Ashes of Tomorrow and independent group that believes that despite how things look today. There is a future if people are willing to build that tomorrow. They are from various countries species and magical backgrounds. Wren is one of their younger full time members. Don't let her age fool you. Wren has had training from a young age. She uses what she learned to pursue her own goals.
Wren is all about getting things done. Whether it is in her personal or professional life Wren is a competitor. Her in it to win it attitude pushes her to work hard and fight through any obstacles in her life. Wren tends to keep people at arms length. For her, casualties come with the territory. Getting involved emotionally with people makes things complicated. Wren is all about keeping things focused on the mission and achieving her goals.
The witches hat that she wears proudly is her way of letting the world know that she doesn't care if people know what she is. Her training and learning isn't only with her abilities as a umbrancer, but she has had training in others forms of magic. Life isn't fair so Wren uses any magical advantage she can. For her, honor and nobility in fighting is stupid. If you aren't using every advantage you have to get the win. You deserve to lose.
Affiliation: Vigil, Ashes of Tomorrow
Title: N/A
Nickname: Night Stalker
Rank: Unknown
From: Virginia
Eye/ Hair Color: Blue/ Black
Age: 18
Height: 5'9"
Weapon: Kota
Magic Type: Umbrancer
Ariel Steinhardt
On paper, Ariel Steinhardt was the ideal overachiever. She was captain of the cheer squad, earned a black belt, and a member of the debate team. Not only did she graduate as valedictorian of her class, but she graduated early. Her father, Congressman Edward Steinhardt, made sure she had every opportunity to succeed.
She graduated from nursing school in 2 years. She had goals of changing the world. In her last 6 months of nursing school, her world changed. During a supernatural attack at her school, all the myths and legends she’d heard were true. She didn’t have powers like the mages she’d met. They called her beknighted, a human without abilities. Despite not having magical abilities, it wasn’t hard for her to enroll into the Vigil’s training academy. She still wants to change the world. Just not in the way she originally intended.
Affiliation: Vigil
Title: N/A
Alias: N/A
Rank: Recruit
From: Colorado
Eye/ Hair Color: Green/Ash Brown
Age: 22
Height: 5'6"
Weapon: N/A
Magic Type: Beknighted
Isa
There are't many that known Isa by her given name. She has gone by Isa for the at least the last two years. Her father was a prominent member of the Vigil in the Philippines. His ideas aren't widely accepted among the Vigil but can be strongly seen in his daughter. They share in the idea that supernatural creatures can live in harmony with humans.
Isa has been operating on her own for the better part of the last year. Coincidence or not it began about the same time as she came in contact with the Shadow. Isa is slow to trust others, this isn't to say that she isn't nice or helpful, but that you need to earn her trust before she will open up to you. Her father trained her from a young age to be a skilled fighter, proficient with her abilities, and all the survival techniques he thought she would need. Speaking her mind has never been a problem for her regardless of who she is speaking with.
From the mountains to the seas of the Philippines Isa spends most of her time defending innocent humans from dangerous supernatural creatures, and defending innocent creatures supernatural or not from those that would do them harm. As driven and passionate as she is Isa is still trying to find her place in the world.
Affiliation: Unknown
Title: N/A
Nickname: Isa
Rank: Unknown
From: Baguio, Philippines
Eye/ Hair Color: Brown/Black
Age: 17
Height: 5'1"
Weapon: Kris
Magic Type: Animancer
Conor Everwood
Conor Everwood is as much an everyday man as anyone. Compared to the rest of the seraphim, Conor was the most like a civilian, and could disappear in a crowd. Raised in California, Conor spent a lot of his childhood hanging out at the beach. His parents showed no disposition towards magic. His siblings had no magic and lived normal lives. He first noticed his capability to use terramancy when he was twelve years old. He practiced by stacking rocks in the desert. Grant Ryder first noticed him while on a mission in the Los Angeles area. He arranged for local mages to train Conor to use his powers.
In the war with the Renewing escalated, Alec Bolderman sought mages from Earth that could help aid the Kamifa in their time of need. He recruited Conor and provided him with training in the Surveyor Corps. They taught him how to gather intelligence and blend into a crowd. Eventually, he earned the alias Sá Hásáam, The Bull, because he would never shy away from a challenge. He was a chill surfer that showed no fear.
Despite his efforts, he didn’t survive to the end of the war. Now he haunts Zak Ryder, a reminder of his past failures and a warning of the future.
Affiliation: Kamifa
Title: Seraphim
Alias: Sá Hásáam
Rank: Seraph
From: California
Eye/ Hair Color: Brown/ Black
Age: 23
Height: 5'6"
Weapon: Candelia
Magic Type: Terramancer
Vaughn Charles
Vaughn Charles was trained by the Vigil at an early age. His parents retired from the Vigil ranks when his older sister was born. They wanted their children to have an opportunity to have a normal life. As the world grew more dangerous, Vaughn’s father was called back into the service of the Vigil and he would often spend days, if not weeks, at a time on missions for the Vigil. While he was away, Vaughn’s mother trained him and his siblings to defend themselves. Out of all his siblings, Vaughn showed the most aptitude for aeromancy.
During his teens, he found an opportunity to train with active Vigil task forces. Growing up in Colorado allowed him to train with Grant Ryder. Grant trained him personally while he was getting his high school education, and after the others went to war. When the other Vigil he trained with went to Lunos to fight the Renewing, Vaughn was left behind. Staying on Earth made him train harder, to prove to himself he was as good as the others. He became an accomplished aeromancer, known for his capabilities throughout the rest of the Vigil. As the war progressed, Vaughn was entrusted with the legendary weapon, Zephyr, two-disc blades connected with a chain, and promoted to the rank of Seraph.
Vaughn is always looking to do good. It wasn’t like he spent his time looking for fights or problems, but they had a way to find him. In every fight, he managed to end up on the side of the underdogs, fighting for the just cause. For those who couldn’t take care of themselves. Earning him the title of The Welcoming Wind. Vaughn is quick and clever, finding himself in situations too big for himself to handle.
Since the fall of the Kamifa Kingdom, Vaughn has found himself all over the world on various missions. From working in his hometown of Denver, to South America, Europe, and everywhere in between. He never seemed to stay in the same spot for more than a few weeks at a time. He takes missions from the Kamifa remnant through Amanda Woods and from Jeremiah Jorah, leader of the Vigil.
Affiliation: Kingsmen, Vigil
Title: Seraphim
Nickname: Charles, The Welcoming Wind
Rank: Seraph
From: Colorado
Eye/ Hair Color: Gray/Brown
Age: 22
Height: 5'11"
Weapon: Zephyer
Magic Type: Aeromancer
Zak Ryder
Zak was once a strong-willed and optimistic person. He believed in doing what was right because he was right. He thought that if he was doing the good and right thing that good things would come his way. That was how he lived his life, doing good and waiting for good to return to him.
When he was 17 Zak was brought to a magical land called Lunos. He learned he could use magic and set out to protect the people from the evils that had befallen their land. Zak fought for what was right and because he was fighting for what was right; he didn’t think he could lose. Along the way, he gained friends and allies who assisted him against the Renewing and the tyranny they brought to the land.
For years they fought together, heroes of the people. It didn’t seem like there was anything or anyone that could stop them. Until one day that all changed. Despite doing everything they could for the right reasons, they started losing. In one battle, the Renewing taught him he was wrong. Fighting for what he believed in wasn’t enough to win the war or save the people.
Zak returned to Earth with little more than his life, waiting for the inevitable. It wasn’t a question of if the Renewing was coming, but when. There was nothing he could do but stall them. He accepted he couldn’t save the world. There was a chance that he could save his friend Ariel. She was in more trouble than she realized. And Zak could help.
Affiliation: Kamifa Kingsmen
Title: Seraphim
Alias: Shadow
Rank: Seraph
From: Colorado
Eye/ Hair Color: Brown/Black
Age: 22
Height: 5'9"
Weapon: Covabalan
Magic Type: Mithren